I cheated the aa res. problem
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//ENBSeries Based configuration file for iCEnhancer.
//Does the same thing as ENB
//DO NOT PLAY WITH IT TOO MUCH. You might break everything
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=AF-derp.dll
[GLOBAL]
AdditionalConfigFile=icelaglaceconfig.ini
UseEffect=true
CyclicConfigReading=false
ForceNVidiaCard=true
ForceNVidiaCaps=false
[ENGINE]
ForceDisplaySize=true
ForceAntialiasing=true
ForceDisplayRefreshRate=true
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AntialiasingQuality=5
DisplayRefreshRateHz=60
DisplayWidth=1280
DisplayHeight=720
ReflectionsForceHighPrecision=true
ReflectionsExtremePrecision=true
AntialiasingUpScale=1.0
[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=true
EnableSkyLighting=true
UseOriginalPostProcessing=false
[BLOOD]
ReflectionAmount=0.2
SpecularPower=80
[TREE]
LeavesReflectionAmount=0
LeavesSpecularPower=0.01
LeavesAmbientAmount=0.99
LeavesColorMultiplier=0.5
LeavesColorPow=0.19
LeavesColorFilterR=0.41
LeavesColorFilterG=0.44
LeavesColorFilterB=0.31
[BUILDING]
WindowLightIntensity=1.0
[LIGHT1] //siren and some internal
LightIntensity=0.2
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.4
ColorPow=1.5
LightCurve=1.0
[LIGHT2] //street light
LightIntensity=0.45
LightAOAmount=0.0
LightILAmount=0.25
EdgeLighteningAmount=0.4
ColorPow=1.8
LightCurve=2
ColorFilterR=1
ColorFilterG=1
ColorFilterB=1
[LIGHT3] //car front light
LightIntensity=0.45
LightAOAmount=1
LightILAmount=1
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=0.7
[LIGHT4] //secondary
LightIntensity=0.04
LightAOAmount=0
LightILAmount=0
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=1.5
[LIGHT5] //ambient spheres
LightIntensity=0.6
LightAOAmount=1
LightILAmount=1.0
EdgeLighteningAmount=1
ColorPow=0.8
LightCurve=3
[LIGHT6] //ambient spheres for omni light
LightIntensity=0.08
LightAOAmount=1
LightILAmount=1
EdgeLighteningAmount=0.7
ColorPow=1.3
LightCurve=1.1
[LIGHTSPRITE]
UseExternalTexture=true
Intensity=0.2
IntensityInReflection=1.0
UseRays=false
RaysNumber=2
RaysIntensity=0.001
RaysRateOfChange=2.0
RaysLength=0.5
[CARHEADLIGHT]
EmissiveMuliplier=1
LightIntensity=1.4
[CARWINDOWGLASS]
ReflectionAmount=2.58
SpecularPower=100
SpecularAmount=10
OpacityMultiplier=0.7
[CHROME]
ReflectionFront=1.45
ReflectionSide=2.0
SpecularPower=100
SideFade=1.5
MetallicAmount=0
[WHEELS]
ReflectionFront=4
ReflectionSide=1
SpecularPower=0.06
SideFade=0.125
MetallicAmount=0.2
[REFLECTION1]
ReflectionFront=1.99
ReflectionSide=0.45
SpecularPower=2
SideFade=0.5
MetallicAmount=0.5
[REFLECTION2]
ReflectionFront=0.8
ReflectionSide=0.8
SpecularPower=1
SideFade=0.9
[REFLECTION3]
ReflectionFront=1.89
ReflectionSide=0.45
SpecularPower=2
SideFade=0.5
MetallicAmount=0
[BLOOM]
BloomQuality=0
BlueShiftAmount=0.0
Radius1=16
Radius2=20
Contrast=999.0
[SSAO_SSIL]
ApplyAntialiasing=true
SamplingQuality=-1
SamplingRange=0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=0
AOAmount=1
ILAmount=1
EdgeLighteningAmount=0.3
[SHADOW]
FilterQuality=0
CharacterShadowMultiplier=1.1
CarShadowMultiplier=0.89
[ADAPTATION]
ForceMinMaxValues=true
AdaptationTime=0.1
AdaptationMin=0.5
AdaptationMax=10
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0
[ENVIRONMENT]
DirectLightingIntensity=1.89
NightLightingIntensity=1.3
DirectLightingCurve=1.01
ReflectionAmountMultiplier=1.4
SpecularAmountMultiplier=1.0
SpecularPowerMultiplier=1.0
ColorPow=1.2
AmbientSunMultiplier=1.02
AmbientSkyMultiplier=1.0
AmbientSunSaturation=1.2
AmbientSkySaturation=1.0
[SKYLIGHTING]
FilterQuality=0
AmbientSunMix=1.45
AmbientSkyMix=1.25
AmbientContrast=1.02
AmbientMinLevel=0.9
[SKY]
AzimuthHeight=0.5
AzimuthMultiplier=0.25
AzimuthSunAffectPower=1.8
AzimuthSunAffectAmount=0
TopColorMultiplier=0.5
ColorSaturation=1.5
ColorPower=0.98
SunIntensity=1.0
SunMaxBrightness=100.0
SunColorFilterR=1.1
SunColorFilterG=0.9
SunColorFilterB=0.2
SunColorFilterCurve=1
SunCoronaCurve=1
SunCoronaIntensity=1.0
SunDesaturation=0.0
OverallPower=1.02
OverallIntensity=1.0
BrightnessUpperLimitMultiplier=5
CloudsUseCustomTexture=true
CloudsCurve=1
CloudsIntensity=1
CloudsDesaturation=1
CloudsEdgeClamp=20
CloudsEdgeIntensity=20
CloudsEdgeRange=20
StarsUseCustomTexture=true
StarsAmount=0.3
StarsIntensity=1.5
StarsBrightness=0.0
MoonIntensity=100.0
MoonGamma=1.0
MoonSize=0.025
MoonLightingCurve=1.0
NightCloudsEdgeClamp=5.0
NightCloudsEdgeIntensity=8.0
NightCloudsEdgeRange=10.0
Enable=true
[PARTICLE]
SoftParticlesEnable=true
SoftParticlesEdgeRange=4.0
[DETAIL]
DetailMapEnable=true
[COLORCORRECTION]
UsePaletteTexture=false
[INPUT]
KeyUseEffect=123
KeyAmbientOcclusion=121
KeyCombination=16
KeyScreenshot=44
KeyShowFPS=106
That how this looks ( for me nice )
and i have strange menu & 2d gameplay obj. hud but suitable for use
When ENB IS ON :
When ENB IS OFF :
trainer is readable on gameplay !.
Now i must install SHARP filter & tune confing to better look . How to add more shadow under car ( day & night ) ? . * info - this config need not be playable , this is need be a photorealistic only for movie RENDERING ( cams and movement in video editor changing when ENB is OFF )