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Post by legacyy on Jul 9, 2012 11:32:57 GMT 1
Should be this here: www.mediafire.com/?38bx89aa3t1vnaiBUT is is already included in every other effect.txt. float SamplingRange=1.5; //sharpening or blurring range float SharpeningAmount=1.4; ... that's it
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Post by verbalartistic on Jul 9, 2012 14:24:45 GMT 1
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Post by legacyy on Jul 9, 2012 19:17:20 GMT 1
judging from thte pictures it's also enb (timecyc) related that they look that good. But sharpening is very important, too. Which values (and which resolution) have you got right now?
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